local discord = exports.px_discord
-- Get cached member data
local member = discord:GetMember(source)
-- Get player roles
local roles = discord:GetRoles(source)
-- Check a single role
local hasRole = discord:HasRole(
source,
'123456789012345678'
)
-- Check multiple roles (any)
local hasAny = discord:HasRole(
source,
{
'123456789012345678',
'987654321098765432'
}
)
-- Check multiple roles (all)
local hasAll = discord:HasRole(
source,
{
'123456789012345678',
'987654321098765432'
},
true
)
-- Get display name
local name = discord:GetDisplayName(source)
-- Get avatar URL
local avatar = discord:GetAvatar(source)
-- Check guild membership
local inGuild = discord:IsInGuild(source)
-- Refresh Discord member cache
discord:RefreshMember(
source,
function(success, payload, reason)
if success then
print(payload.discordId)
return
end
print(reason)
end
)
-- Returned structure example
-- member.discordId
-- member.displayName
-- member.roles
-- member.avatar
-- member.inGuild
-- Notes
-- All values are retrieved from cached Discord member data.
-- Exports always return the latest known cached state.
-- Safe to call at any time, including during player connection.
-- No dependency on client-side logic.